- getgenv().loopLevel = true; -- change to "false" for stop
- while getgenv().loopLevel do task.wait()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/KylnDantas/InfRellCoinsSL/main/file.lua"))()
- task.wait(0.50)
- local args = {
- [1] = "maxlvlpres2"
- }
- game:GetService("Players").LocalPlayer.startevent:FireServer(unpack(args))
- end;
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